
Adobe Premiere Pro
Adobe
Runs two independent hardware paths: the Mercury Playback Engine (GPU compute via CUDA/OpenCL/Metal — handles effects, scaling, color space conversion) and a separate hardware media engine (NVENC/NVDEC or Intel Quick Sync — handles encode/decode). Hardware encoding only accelerates LongGOP codecs like H.264/HEVC (2-5x faster); intraframe codecs like ProRes bypass this path entirely and show no difference between flagship and older GPUs. Simple cuts and audio editing are CPU-only — the GPU sits idle.
